D20 MODERN PSIONICS PDF

These rules reference to the original d20 rules for psionics in the following links: d20 Modern Psionics d20 Urban Arcana Psionics. The psionic class Psionic Agent is located on the Urban Arcana sourcebook. The requisites for the classes and other special class features remain unchanged only the psionic powers learned and the power points rules change with these house rules. Each class can learn different psionic powers:. New Feats The following feats are house ruled feats that apply to the alternate psionic rules. Prohibited Knowledge The character learns a psionic power reserved to another psionic class.

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The listings for the Telepath and Battle Mind are expanded to include the list presented here. Individuals who qualify may take the Artificer prestige class. Contents Psionic Agent - The fastest path into this advanced class is from the Fast hero basic class, though other paths are possible. Class Information - The following information pertains to the Psionic Agent advanced class.

Expanded Telepath Powers - The Telepath chooses psionic powers from the following list. Psionic Power Descriptions - Psionic power descriptions supplement those presented in Psionics.

Requirements - To qualify to become a Psionic Agent, a character must fulfill the following criteria. Compilation, formatting and oranization by DMReference. Find topic in: Arcana. Arcane Arranger.

Class Features. Class Information. Delay Power [Metapsionic]. Expanded Battle Mind Powers. Expanded Telepath Powers. Freedom Of Movement. Heighten Power [Metapsionic]. Hide Power [Metapsionic]. Memory Block. Metamagic Feats.

Paranormal Science And Investigation Agency. Persistent Power [Metapsionic]. Playing A Shadowkind. Psionic Agent Powers. Psionic Blank. Psionic Power Descriptions. Psionic Skills. Quartz Compulsion. Shadow Hunter. Silent Walkers.

The Enlightenment. Wild Talent.

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[d20 Modern] Psionics in the game?

The listings for the Telepath and Battle Mind are expanded to include the list presented here. Individuals who qualify may take the Artificer prestige class. Contents Psionic Agent - The fastest path into this advanced class is from the Fast hero basic class, though other paths are possible. Class Information - The following information pertains to the Psionic Agent advanced class. Expanded Telepath Powers - The Telepath chooses psionic powers from the following list. Psionic Power Descriptions - Psionic power descriptions supplement those presented in Psionics. Requirements - To qualify to become a Psionic Agent, a character must fulfill the following criteria.

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Alternate Psionic Rules

Psionics is similar to magic , in that it is the ability to do shit that the laws of physics say you shouldn't, but is considered more inherently "science fictiony" than magic, which is seen as the realm of fantasy. See, back when fantasy and science fiction were first getting divorced, serious people thought psionics might be real science, and there were millions of bucks available for anyone who could give Team Yankee an espionage edge over the Soviets. Those millions of bucks over fifty years came up with jack shit, but by then everyone from Jedi to dragon-riding girls had psychic powers and they're not gonna let real science stop 'em from being awesome. However, in "softer" settings, taking inspiration from the real-world belief in telekinesis the ability to move physical objects by willpower alone , psionics can get much more flashy, until the border between it and regular magic boils down more to semantics than anything else.

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Stay Logged On. Results 1 to 3 of 3. Thread: d20 Modern and Psionics? Thread Tools Show Printable Version. However, it occurred to me that psionics would mesh much better into a more modern or at least more sci-fi-ish setting. So, I guess my question is, is there some easy way to reconcile psionics into d20 Modern? Any suggestions?

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A psionic power is a one-time psionic effect manifested by a psionic character or creature. Psionic powers require power points to use, although naturally psionic creatures can manifest their powers a certain number of times per day with no power point cost. Each psionic power is tied to a specific ability , which is the key ability for that psionic power. A psionic character has a set number of powers available that he may manifest at will, provided he has sufficient power points to pay for the manifestation. A power manifests when the psionic character pays its power point cost. The character pays the cost, and the power manifests immediately. They operate as thoughts made manifest.

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