Please note that this review may contain spoilers for earlier instalments of this series. You can read my reviews of these novels by clicking the links below:. The main series ran for fifty-four novels and focused on five teenagers who were given the power to become any animal they could touch in order to battle invading parasitic aliens. The series was also complimented by a number of specials and spin-off novels and it is the last of these that I am going to look at today. While the book can really be read at any point in the series after The Attack book twenty-six , it is intended to fall after The Resistance , which is the forty-seventh instalment of the main series.

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Animorphs Publishing Info: Scholastic Paperbacks, October Book Description: He is called the Ellimist. A being with the ability to alter space and time. A being with a power that will never be fully understood.

He is the reason Elfangor came to Earth. He is the reason the Earth now has a fighting chance. And though his actions never seem quite right or wrong, you can be certain they are never, ever what anyone expects. This is the beginning and the middle of the story.

A story that needs to be told in order to understand what might happen to the future. The future of the Animorphs. The future of humanity. The future of Earth. Plot: I only read this one once as a kid, and now I remember why…. There will be spoilers for the end of the series in this one for sure! You have been warned. An Animorph will die. Just right there, in your face in the first few sentences of this book.

And I had completely forgotten that these small bookend scenes were even part of this story, so that was sure a joy to discover when I picked this one up! The story starts out in the nebulous unknown with a recently killed, unnamed Animorph questioning the Ellimist about the meaning of it all.

Not having a succinct answer, the Ellimist lays out his story. Long ago, he was born a member of the Ket race, an advanced alien life form that lived on crystal formations that the winged Ket kept in the air through shared lift duting. In the midst of all of this, the Ket are preparing to launch their first Z-space ship to explore the greater galaxy.

Toomin is lucky enough to be sponsored and drafted as non-essential crew for this ship. Menno describes how their crystal has recently adapted a democratic system of governance, doing away with the traditional form of following the leadership of an older member of the Ket. His mentality of chasing change crosses over to his approach to gamesmanship. As Toomin continues to learn about the ship and his impending trip into space, he and Aquella also drafted to the crew are brought into the secret that the Ket race had recently discovered a new species and part of their mission will be to reach out this new race.

A few days before the launch, however, a mysterious ship shows. Toomin and about one hundred others happen to be on the ship at the time and so escape immediate death. Using a crystal shard, Toomin is able to take out the small alien ship, but as the Ket ship makes its final escape, they trap the now disabled alien ship in their force field. Out in Z-space, Toomin and the others discover that the alien is a member of the race that they had been planning to visit.

They know they must head back to their planet to see if they can find any other survivors. But when they get back, all they find are empty skies. Toomin and the others land and meet up with Menno and the leadership of this crystal.

Menno and a few others make it onto the ship before the other aliens blow up that crystal as well. Over the next 60 some years, Toomin and his crew scour the galaxy for a new home world. Menno, who Toomin makes his second in command to appease the Ket from the other crystal, pushes for them to accept their reality and adapt their own biology to become a land-based species.

Toomin, Aguella the two have now bonded into a pair but are waiting to have children until they can find a home , and the others resist this idea, insisting that they are beings of the air.

As they continue their search, they discover a blue moon. Toomin heads up a crew of a handful of Ket who pilot a smaller ship into the ocean that makes up much of the moon. Once there, the ship is quickly destroyed.

He has been assimilated, essentially, into the living being that essentially makes up the entire moon and calls itself Father. Using plant-like tentacles, Father attaches himself to the bodies of all the beings trapped on his planet, using their knowledge to build himself up.

Over the course of a century, Father insists that Toomin play games with him as a form of entertainment. Toomin continuously loses something that he was also famous for doing back on his home world when he tried to play there, often focusing on trying to find the most moral route through scenarios.

But at one point, Father introduces a new game that involves something called music. As he wins more and more, Father retreats in a huff. When Father finally notices, Toomin has grown strong enough to over throw him and he does so, finally killing his captor.

He destroys the dying moon that was Father and takes off into the world. He wanders for a long time before finding his calling as an all-mighty do-gooder, interceding in the affairs of various civilizations throughout the universe to establish peace and order. He discovers that the change he caused to stop the war inspired one side to discover a new method of warfare that allowed them to completely destroy the species on the other planet.

And then, without that conflict driving them, the winning species slipped backwards in technological advancement and is living a primitive life. As the Ellimist watches on in dismay, another all powerful being arrives who calls himself Crayak.

Crayak says he has been searching for this inter-galactic do-gooder and is pleased to finally meet the Ellimist. Crayak shares that he has an opposing goal: where the Ellimist wants to bring order and prosperity, Crayak simply wants to exterminate. Slowly, Crayak begins winning and more and more life begins to disappear from the universe.

Eventually, the Ellimist despairs and races away to a far corner of the universe. There he discovers a primitive race of grass-eaters and he creates a body for himself and goes down to live among them.

He calls these aliens Andalites and throws himself into his new life there. He is shocked when his wife comes to him later saying she wants to have another child. Over time, they have 5 children, two of whom live. Some may die, but others will live. He leaves the Andalites and goes about doing this, spreading life amount the stars. One of his favorite creations is a species called the Pemalites who he sets out to spread life as well.

Eventually, Crayak catches up to him, but by this point the Ellimist is even more powerful. As centuries go by, the Ellimist begins to win their battle of extinction and creation, with more of his lifeforms thriving than Crayak can exterminate.

On this high of success, the Ellimist finally confronts Crayak himself. The two engage in a massive battle that takes place across the entire universe, crushing planets and civilizations in their wake. The Ellimist slowly gains on Crayak until, in a bout of over-confidence, he is lead into a trap and is sucked into a black hole. He continues his work against Crayak subtly but is eventually discovered. Now past the point of being able to be physically destroyed by each other, Crayak and the Ellimist strike a deal for one last game with a final winner and loser.

It will be the last game and it will need to have rules. And so it has been playing out for millennia. Back with the dying Animorph, the Ellimist ends his story.

The Animorph knows that they cannot ask whether they will ultimately win or lose and the Ellimist agrees that even he does not know that. But the Animorph has one last question: did they matter. And the Ellimist says yes, yes they did.

He essentially has a few happy years as a child and then is thrown into a millennia of existential horror. I mean, what part of any of that sounds like a good time?

In this light, we see how important it must have been for him to have that brief life span as an Andalite where he married and had kids. And even that was tragic, with the loss of his kids, while knowing that he could have saved them! Of course, the running theme of the book is around his being a brilliant loser, so we have to see him do a lot of just that. And the story does do a good job of highlighting the importance of those few relationships he had to building up his identity and giving him enough strength to persist in what can often feel like foolish optimism in the face of impossible odds.

But then once you get to the epilogue, it gets narrowed down quite a bit. From what we know from the fourth Megamorphs book, that leaves us with either Rachel or Jake. So, without being told as much, by the end of the book, I think it would be fairly reasonable to be confident that Rachel is the going to be the one to go.

But the worst has to be Father and the way that he is essentially a living graveyard, with his tentacles twisting in and out of the millions of dead beings trapped on his surface. Pulling himself out of all this when he finally escapes is pretty gross, too.

Couples Watch! At least with Father, by the end, we understood what he was: essentially a moon-sized sponge the built itself off everything that was caught in it.

His motivations were also clear. And the main problem in creating an entire book that gives a backstory to an all-powerful, godlike character is that it raises a lot of questions about how another can also exist. There were millions upon millions upon millions of odds that had to play out just right to end up with the Ellimist gaining the abilities he had by the end. Not only how did he become as powerful as he was, but why does he have the destructive goals that he does?

It all just raises more questions than it answers, ultimately, and Crayak really exemplifies the worst part of this.

I think though that the saddest part has to go to the loss of his first Andalite child. Not only is the loss of a child horribly tragic, but you have to add that on to the fact that the Ellimist knows that he could have easily prevented the disease that killed his child.

And, of course, this tragedy leads to his greatest realization about how to beat Crayak, by putting his weight behind creation in the face of destruction.

Boldness allied with restraint and a minimalist aesthetic, all in the service of moral certainties: that peace was better than war, that freedom was better than slavery, that knowledge was better than ignorance.


The Great Animorphs Re-Read: “The Ellimist Chronicles”

Animorphs Publishing Info: Scholastic Paperbacks, October Book Description: He is called the Ellimist. A being with the ability to alter space and time. A being with a power that will never be fully understood. He is the reason Elfangor came to Earth. He is the reason the Earth now has a fighting chance.


The Ellimist Chronicles

The Ellimist , also known as Toomin , or more formally Azure Level, Seven Spar, Extension Two, Down-Messenger, Forty-one , was a Ketran male who, through a series of extraordinary circumstances, became an almost omnipotent, god-like being. He played a game throughout the universe with a similarly-powerful being known as Crayak , with Crayak trying to destroy worlds and the Ellimist trying to save them. He frequently interfered in the Animorphs ' lives, sending them to possible futures and distant planets, so as to help defeat Crayak. When he appeared to the Animorphs, he tended to take the form of an elderly male humanoid with glowing blue skin, similar to the typical wizard or wiseman archetype.


The Ellimist Chronicles is a children's science-fiction novel, a companion book to the Animorphs series written by K. It tells the backstory of the Ellimist , a god-like being from the story. The introduction shows that the Ellimist is telling his story to an unnamed, dying Animorph, foreshadowing the events of the final book of the series. The Ketran race was virtually extinguished by the Capasins, who had seen transmissions of violent virtual Ketran games that had been broadcast into space and mistook them for a violent species that meddled with other ones.



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